* Fixed bug with media bin trigger on movie ending when target layer(s) are stopped due to being in play once mode.
* Found workaround for a gpu driver bug affecting machines with intel integrated gpus.
* Fixed bug where ramloading or prerolling would sometimes cause a crash
* Fixed bug when using quantized clock trigger with MIDI clock active
* Worked around undocumented lazy evaluation bug in CoreVideo
* Fixed numerous other bugs!
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